Cover of HD Game Materials

HD Game Materials

HD Game Materials is made for sound design. Capturing 8,300 ultra high-quality material sounds recorded at 192kHz / 32-bit, this library gives you professional source recordings that will stand the test of time. Whether you’re designing AAA games, cinematic trailers, detailed foley, or intricate immersive audio soundscapes, these sounds are ready for extreme processing. Perfect for stretching, pitching, layering, mashing, mixing and mangling without losing fidelity. HD Game Materials - 192k 32bit High Resolution Source for Game and Film Sound Designers is a precision-crafted source SFX library made for professionals who require uncompromising quality and efficiency. With ultra-detailed 192kHz/32-bit fidelity, it provides a permanent, reusable foundation for sound designers needing studio-grade SFX to fuel advanced interactive sound design. It’s a future-proof investment too, because all of the high-resolution source materials are meticulously engineered to preserve sonic integrity in any project and with any of today’s cutting-edge audio processing technologies. Even more, HD Game Materials eliminates the labor-intensive cycle of planning, recording, editing, cataloging, and metadata tagging, saving you time and production costs. Now you can prioritize what truly matters: delivering high impact sound design and dynamic story-driven audio experiences. Do it now and for a long long time to come with HD Game Materials - High Resolution Source for Game and Film Sound Designers. Depth, Texture & Sonic Precision Built In HD Game Materials delivers depth, detail, presence, and mix-ready textures for expert sound design. Every nuance, from the subtle creak of cardboard under stress to the gritty rub of foam or the snappy peel of pulling tape, all are captured with cinematic precision. Sounds are designed to sit perfectly in complex mixes, whether as bold foreground elements or as subtle layers to embellish UI interactions, foley performances, or background soundscapes. For AAA audio teams, cinematic editors, and serious game sound designers, this library provides high-fidelity source material that saves time in production and holds up to aggressive sound design workflows without degrading audio quality. Be sure to listen to the category demos to experience all the sound library has to offer. Sound Captured with the Best Captured using the ultra clear Sanken CO-100K, dual Sennheiser MKH 8050s, and a Sound Devices MixPre-10, these sounds retain their physicality, space, and harmonics even under extreme pitch-shifting, time-stretching, or full on granular re-design. Whether you're building responsive inventory systems, immersive interface sounds, or rich texture beds for trailers and cutscenes, HD Game Materials gives you professional-grade source content with endless flexibility. What’s Inside Inside you’ll find bag handling and soft movements, box openings, closures, and surface taps, handbell tones and subtle jingles, brush swipes and cleaning motions, cardboard friction, creaks, shuffles, and folds, cloth rustles and textile tension, container drops and handling actions, foam rubs and compressions, foliage like grass and leafy layers, glass taps and placements, hard scrapes and textured surface rubs, natural impact drops and weighty hits, leather stretches and slides, metal scrapes, tonal bends, paper folds, tears, and crackles, plastic snaps, stretches, slides, and rustles, rubber tension and movement, strap pulls and tightening gestures, tape rips, peels, and sticky slides, textile wrinkles and shifts, tonal resonance layers, vegetation textures like twigs and branches, and wooden creaks, rubs, and structural impacts. Fast and Professional Formats and Compatibility Every sound is delivered in high-resolution 192kHz / 32-bit audio, giving you maximum design flexibility and extreme processing headroom. For convenience, HD Game Materials also comes in multiple formats: >> 96kHz / 24-bit WAV - for professional game and film production workflows >> 44.1kHz / 16-bit WAV - for lightweight applications and broader compatibility >> MP3 - for lightweight previewing and fast browsing >> 875 glued sound set files - sound sets are where sound variations are combined into a single consolidated file, ideal for quick auditioning or use cases where grouped assets are easier to manage, for example, drag-and-drop into a game engine or video editing software The library incorporates UCS-compliant naming and categorization and includes embedded Soundminer metadata, so you can browse, search, and organize your sounds with ease in any professional workflow. Product details: 8304 total sounds 30 GB of audio 875 glued sound set files All sounds delivered in high-resolution 192kHz / 32-bit .WAV for extreme processing headroom 5 hours, 49 minutes of total runtime Multiple alternative formats available: 96kHz/24bit WAV, 44.1kHz/16bit WAV, Glued, MP3 Professionally recorded using CO-100K + dual MKH8050s + MixPre-10 UCS Compliant and Soundminer-embedded for fast workflow integration Works seamlessly with Unity, Unreal, FMOD, Wwise, Reaper, Pro Tools & more Made for sound designers who need ultra HD source audio for advanced sound design Royalty-free & YouTube-safe RTU-OTB (Ready to Use Out of the Box) Bag – Handling 42, Movement 148 Bells – Handbell 43 Box – Movement 113, Open Close 55, Tap 25 Brush – Cleaning 21 Cardboard – Creak 23, Friction 315, Movement 71, Shuffle 59, Slide 82, Surface 51, Tap 28, Tonal 13, Weight Drop 42, Wrinkle 11 Cloth – Friction 83, Movement 62, Rustle 49, Surface 23 Container – Interaction 88, Movement 122, Tap 36, Weight Drop 32 Fabric – Movement 96, Rub 41, Rustle 38, Tap 19, Tension Stretch 17, Wrinkle 22 Foam – Friction 18, Movement 34, Rub 15, Tap 20 Foliage – Grass 29 Friction – Generic 14, Surface 51 Glass – Handle 27, Movement 48, Tap 33 Handle – Movement 65, Tap 22 Hard – Rub 39, Scrape 48 Impact – Drop 53 Leather – Movement 31, Rub 26, Slide 18 Metal – Clamp 22, Friction 61, Handle 47, Impact 154, Movement 138, Plate 49, Rub 88, Screw 32, Slide 67, Surface 64, Tap 76, Tension Stretch 27, Tonal 33, Weight Drop 44 Object – Friction 56, Handle 85, Movement 93, Slide 37, Tap 41, Wrap 19 Packaging – Bag 52, Box 59, Material 66 Paper – Fold 34, Friction 213, Movement 97, Rip 48, Slide 41, Tap 27, Tear 38, Tonal 22, Wrinkle 25 Plastic – Crackle 53, Friction 145, Handle 87, Movement 112, Rub 48, Slide 52, Snap 36, Stretch 29, Surface 58, Tap 61, Tear 21, Tonal 24, Wrinkle 35 Rubber – Movement 41, Stretch 22, Tap 19, Tension 17 Strap – Handle 23, Stretch 18, Tension 20 Surface – Friction 48, Movement 54 Tape – Peel 47, Rip 62, Slide 35, Stretch 28, Tap 33, Tension 24 Textile – Movement 31, Rub 26, Stretch 18, Tap 20, Wrinkle 19 Tonal – Resonance 22 Vegetation – Grass 34, Leaves 27, Movement 42, Twigs 29 Wood – Creak 58, Friction 61, Handle 36, Impact 73, Movement 84, Rub 48, Slide 55, Surface 43, Tap 59, Tension 27, Tonal 21, Weight Drop 39, Wrap 17, Wrinkle 14

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